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A transaction is an environment that allows for the editing of nodes within a 'safe' context. Either all edits in a transaction are comitted, or all fail. A transaction acts as a cloud. All that can be done in a cloud can be done in a transaction. For example a node retrieved using the transaction's getNode method resides in the transaction, if you change or remove the node, you can later roll it back by calling the transaction's cancel method.
| Method Summary | |
void |
cancel()
Cancels this transaction. |
boolean |
commit()
Commits this transaction. |
| Method Detail |
public boolean commit()
true if the commit succeeded, false
otherwisepublic void cancel()
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